Nintendo 3DS and Wii U headphone concepts

  • This was an exercise in photoshop rendering.  We were told to design a product that a company does not make, pull design cues out of that company's products and bring them back into our design.  I decided to design headphones for Nintendo as if these products came with them.
  • First the Nintendo 3DS.  Here was some brainstorming and getting the feel for the design down.
  • The illustrator linework first.
  • And the final board with the rendering.
  • The Nintendo Wii U was the next one I decided to tackle.  Here is some ideation I went through in illustrator.
  • Illustrator linework.
  • And the final board with the rendering.